Наконец-то вышел один из самых ожидаемых патчей для PC-игр, спустя всего 12 дней с даты выхода игры. Вот что исправляет данный патч (извините, переводить пока что времени нет)) )
Network bug fixes
· When viewing in spectator mode – wheels should now turn correctly.
· Session searching now functions correctly when there are lots of full sessions (PC and PS3).
· Track and route options no longer change when host gets back to lobby in private/LAN.
· Race results are now correct if a host migration occurs at the end of the race.
· Other player’s progress/positions are now correctly updated when you enter the race results screen.
· Several NaN (brown screen) related fixes.
· Fixed a problem whereby it was only possible to upload one world record ghost to each track (PC and PS3)
Network — general
· Race to race lobby timer is now 15 seconds
· A timer has been added showing how long the session has been up and running isshown on the tickertape after joining a session.
· Changes to what is displayed in lobby when a player has kick votes.
· The player who has been voted for can see this fact and the number of votes they have received.
· Players who have voted to kick someone can see who they voted for but cannot see the number of votes.
· Players who have not voted do not see anything.
· Added ability to get the next page of sessions in private session results (PC and PS3)
· Banned sessions no longer appear in private session list.
· Reverse gear is now disabled for the first two seconds of a network race to stop players reversing off the start line.
· Added ability to change collision types in all sessions (not enabled in Demolition Derby).
· Forward Only (this is the normal behaviour for Ranked/Unranked)
· On (Collisions are always on)
· Off (Always off).
· Numerous anti griefing checks to turn off collisions when players are griefing.
· Fix for distance shown in distance online stat.
· A warning message is now shown the first time you enter system link.
· In non-drift races, the race results screen shows the fastest lap that each player achieved in that race.
· When a player retires or terminally damages in race, a message telling all players of this fact is sent to the chat system so displayed in the overlay in game.
· Cars become semi-transparent when collisions are turned off due to griefing.
· Improvements to prediction system to reduce effects of lag when players are close by
· Fix for occasional excessive smoke coming from other players in network mode
· Fix for exploit where a player could upload an incorrect lap time
· PS3 & PC – fix for a problem where private sessions would not show up in search unless you searched for public sessions first
Game — general
· Xbox 360 achievement fix.
· Several optimisations and performance improvements.
· It is now possible to look left and right while in bonnet camera.
· Fix for a hang when selecting a gear outside the gears available on the vehicle (this was possible with H-Shifter)
· Fix for cars very occasionally flying into the air when hitting kerbs.
· Fixes for custom action maps
· Track rendering optimisations.
· Brown screen problem no longer awards achievements or causes glowing white cars.
· Fix for airborne achievement – now awarded even if car flips upside down during jump
· Fixed frame rate stalls and stuttering on Xbox 360.
PC Specific Changes
General
· Added support for Xinput wheel and Logitech Rumblepad 2, including default action map configurations.
· Adding ability to use H-pattern shifter in custom configuration by allowing configuration of gears 1 to 6 and reverse. Same for boost.
· Fix for missing Force feedback on Vista.
· Added the ability to override the controller type, so that if the game fails to auto-detect it, users can specify it themselves.
· Symptoms of the game failing to detect the appropriate controller type are:
· On a pad, handling is too twitchy, appears to steer “lock-to-lock”.
· On a wheel, the input lags and the linearity slider doesn’t appear to have an effect.
· To override controller type, find the hardware_settings_config.xml that is generated when the game is run (should be in My DocumentsCodemastersGRIDhardwaresettings) and change the line that reads to either as appropriate for your controller.
· Changing microcode optimisation level for NVIDIA 7xxx series graphics cards to reduce a pause when using each shader for the first time.
· Adding support for triple head displays.
· Graphical corruption fix when using multiple GPU’s.
· Network chat text made less obtrusive.
· Numerous on-going compatibility fixes.
· Improvements to shadows for certain resolutions/aspect ratios.
· Profiles are now flushed to disk when they are written to reduce the chance of them being corrupted if the PC dies.
По поводу опасений за пиратские версии - лицензионная и и пиратская версии идентичны, ключей нет, следовательно единственное что возможно придётся сделать для онлайн-игры после установки патча - поставить NO-DVD.
>> скачать (с Gamershell)
>> скачать (с PlayGround)